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Item #2: GLOWS!! GLOWS!!
:-)
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//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
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"Tony[B]" <ben### [at] catholic org> wrote in message
news:3be6a86c@news.povray.org...
> Thanks for that very educational read, Warp. :)
>
> Hey, we should start making a short list of things that simply must be in
> 4.0, like this improved parser you're talking about. That way the Team
won't
> forget about these things when making 4.0.
>
>
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